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Sentient Species and Their Roles
Star Wars Races of the New Sith Wars
- Aar'aa - henchmen for Hutts (rare, violent)
- Abyssin - slaves or mercenaries (rare, violent)
- Adarian - rigid caste system (rare, pacifist)
- Adnerem - asocial (rare, neutral)
- Advozse - skeptical and control-oriented, often working in bureaucratic positions (rare - except in bureaucracy, neutral)
- Aleena - scouts, Jedi, tourists (occasional - unless as tourists, neutral)
- Anomid - technicians, explorers, tourists (occasional, pacifist)
- Ansionian - loud laughs (occasional, neutral)
- Anx - fiercely loyal (occasional, neutral)
- Anzat - crazed brain-eating vampires or assassins (occasional, violent)
- Aqualish - mercenaries, bounty hunters and pirates (occasional, violent)
- Aramandi - high gravity dwellers (rare, neutral)
- Arcona - salt addicts, Jedi, travelers (common, neutral)
- Arkanian - mad gene-altering scientists (occasional, neutral)
- Askajian - primitives who export cloth (occasional, neutral)
- Ayrou - experts in information gathering (occasional, pacifist)
- Balinak - ice sculptors, slaves (rare, neutral)
- Balosar - often criminals and producers or dealers of death sticks, commonly stereotyped as spineless, weak-willed, depressed, sarcastic, cynical, and selfish. Drug dealing rivalry produced hatred between the Balosar and the Twi'lek. (occasional, neutral)
- Baragwin - weaponsmiths or hunters (occasional, neutral)
- Berrite - foragers (rare, pacifist)
- Besalisk - multiarmed humanoids (rare, neutral)
- Bilar - group mind (rare, neutral)
- Bimm - entertainers, scholars, traders, businesspeople, Jedi (occasional, pacifist)
- Bith - engineers, scientists, intellectuals,Jedi, musicians (common, neutral)
- Bitthævrian - isolationist (rare, violent)
- Bothan - masters of intrigue, striving for power and influence (common, neutral)
- Caamasi - well-loved diplomats and mediators, rarely Jedi (common, pacifist)
- Caarite - typically sly, ingratiating beings with an eye for profit (common, pacifist)
- Cardian - merchants and traders (common, neutral)
- Cathar - slaves, warriors, Jedi (occasional, violent)
- Celegian - scouts, diplomats, explorers and Jedi (rare, neutral)
- Cerean - highly intelligent isolationists, Jedi (rare, neutral)
- Cha'a - technically proficient reptiles, traders, Jedi (occasional, violent)
- Cha'wen'he - scouts, explorers, and navigators (occasional, neutral)
- Chadra-Fan - slaves, industrial researchers, tinkerers, Jedi (occasional, neutral)
- Chagrain - amphibious humanoids (occasional, neutral)
- Chev - slaves (rare, neutral)
- Chevin - dealers in gun-running, the slave trade, and the black market (rare, neutral)
- Clawdite - shapeshifters (rare, neutral)
- Colicoid - sentient insectoid species (rare, violent)
- Columi - giant brain race (rare, neutral)
- Coynite - warriors (rare, violent)
- Dashade - elite assassins, mercenaries (rare, violent)
- Defel - assassins, bodyguards, thieves, metallurgist (rare, neutral)
- Devaronian - tramp freighter captains and scouts (common - males, neutral)
- Draedan - smugglers, bounty hunters (rare, neutral)
- Draethos - warriors on home planet, Jedi, most Draethos encountered offworld were peaceful and intellectual (rare, neutral)
- Drall - tourists, scholars and trinketsmiths (occasional, peaceful)
- Drovian - criminals (occasional, violent)
- Duros - pilots, explorers, starship construction (common, neutral)
- Ebruchi - pirates (rare, neutral)
- Echani - warriors (rare, neutral)
- Enso - experts at hydroponics (rare, neutral)
- Entymal - pilots and navigators (occasional, neutral)
- Esoomian - hired muscle (rare, violent)
- Falleen - traveling royalty, Jedi (rare, neutral)
- Farghul - had a reputation for being cheaters, con artists and thieves (occasional, neutral)
- Feeorin - refugees (occasional, neutral)
- Fefze - colonists, food producers, dancers, visual artists, musicians (rare, neutral)
- Filordus - wanderers (occasional, neutral)
- Filvian - notable for their technical aptitude, their hardiness, and their gregarious nature (occasional, neutral)
- Firrerreo - gold-skinned humanoids (occasional, neutral)
- Frozian - known to be diligent, helpful and honest (occasional, neutral)
- Gamorrean - mercenary fighters, guards, bounty hunters, slaves, heavy laborers (common, violent)
- Gand - bounty hunters (occasional, neutral)
- Gank - mercenaries, guards, bounty hunters, bodyguards and assassins for Hutts (rare, violent)
- Givin - possessing mathematical, engineering, and navigational talents (occasional, neutral)
- Gree - ancient civilization (rare, neutral)
- Gossam - merchants, pirates, smugglers (common, neutral)
- Gotal - naturally empathic trackers, soldiers, bounty hunters, diplomats, counselors, professional gamblers, Jedi (common outside of cities, neutral)
- Gran - strongly socially bonded (rare, pacifist)
- Hapan - beautiful and matriarchal (rare, neutral)
- Herglic - large, friendly explorers and traders, with an addiction to gambling (occasional, neutral)
- H'nemthe - reptilian humanoids with a society in which the males far outnumber the females (occasional, pacifist)
- Ho'Din - botanists, models, dancers (rare, neutral)
- Houk - a people with a well-deserved reputation for raw strength and short tempers (occasional, violent)
- Human - most common species (most common, neutral)
- Hutt - crime lords (occasional, neutral)
- Iktotchi - pilots, mechanics, engineers, Jedi with limited precognition (occasional, neutral)
- Iridorian - mercenaries (rare, violent)
- Ishi Tib - executives, accountants, and project managers (rare, neutral)
- Iskalonian - water-breathing slaves (rare, neutral)
- Issori - amphibious, carnivorous humanoids (rare, neutral)
- Ithorian - peaceful, intelligent herbivores (occasional, pacifist)
- Jenet - scavengers, bureaucrats, administrators, astrogators and spies with exceptional memories (occasional, neutral)
- Karnak_Alphan - their bodies not visible because of all the hair (rare, neutral)
- Kel Dor - had to wear an antiox breath mask and protective goggles when outside their atmosphere; black and white morality (occasional, neutral)
- Kerestian - bounty hunters, assassins (rare, violent)
- Khil - ambitious soldiers, scientists, musicians, entrepreneurs, and politicians (common, neutral)
- Khommite - cloners and rigid conformists (occasional, neutral)
- Klatooinian - Jedi and Hutt criminal henchmen, soldiers, and slaves (occasional, neutral)
- Koorivar - humanoids with reptilian characteristics (occasional, neutral)
- Korun - all Force-sensitive, involved in an ongoing war on their planet with settlers (rare, neutral)
- Krevaaki - Jedi, possess an exoskeleton (occasional, neutral)
- Laboi - fur-covered serpentine mammals, two to ten meters long, employed in the Republic as scholars and executives (rare, neutral)
- Lannik - short, bipedal humanoids with droopy, long ears and pink skin (rare, violent)
- Lasat - had heat-dissipating ears, a light covering of insulating fur, and large eyes suited to twilight vision to support their lifestyle as desert carnivores (rare, neutral)
- Lutrillian - nomadic city dwellers (rare, neutral)
- Manikon - primitives who live in the lowest levels of the Temple District on Coruscant (rare, violent)
- Mantellian Savrip - primitives (rare, violent)
- Miraluka - they lacked pupils or irises, instead bearing only vestigial white orbs (or in some cases empty sockets), and perceived the environment around them through the Force instead of regular vision (rare, neutral)
- Mirialan - used facial tattoos to signify achievement (occasional, neutral)
- Mon Calamari - fish-like amphibious humanoids with domed heads, webbed hands, and large eyes (rare, neutral)
- Mrissi - race of scholars evolved from flightless birds (rare, pacifist)
- Mrlssi - flightless avian scholars and scientists (occasional, neutral)
- M'shinn - moss-covered experts on agriculture, botanical genetics, solar power, and terraforming (occasional, neutral)
- Muun - financiers, lawyers, engineers, and diplomats famous across the Galaxy for their financial acumen, mathematical genius, and greed; political manipulators (rare, neutral)
- Nautolan - amphibious species whose wars with their neighbors occasionally attracted the involvement of the Republic (rare, neutral)
- Neimoidian - notorious disease carriers with a reputation for greed and cowardliness (occasional, neutral)
- Neti - Force sensitive, long-lived sentient plants (rare, neutral)
- Nikto - Jedi and Hutt foot soldiers and bodyguards (occasional, neutral)
- Nimbanel - Republic bureaucrats, business administrators and prime data holders for the Bureau of Ships and Services (occasional, neutral)
- Noehon - slaves and slave-traders also working in technical and bureaucratic fields (occasional, neutral)
- Nosaurian - equipped with claws, sharp teeth, and the ability to make the linings of their mouths phosphoresce at will. (rare, neutral)
- Nothoiin - pilots, navigators, and criminals (occasional, neutral)
- Omwati - thin species with diaphanous feathers instead of hair that established a colony on Corusant at least 4,000 BBY while their planet was forgotten by the galaxy (rare, neutral)
- Ongree - adept negotiators, diplomats and politicians who worked for both the Republic and criminals (occasional, neutral)
- Ortolan - master chefs, musicians (occasional, neutral)
- Ossan - slaves (occasional, neutral)
- Paaerduag - a symbiotic species that consisted of a large, yellowish, hunchbacked, two-legged creature with a small green, four-eyed creature sprouting out of its back (rare, neutral)
- Pacithhip - short, squat pachydermoid bipeds with long, thick tails and elephant-like faces, having tusks, trunks, and four nostrils (rare, neutral)
- Pho Ph'eahian - gregarious four-armed, blue furred entertainers, starship mechanics and engineers (rare, neutral)
- Paigun - famous for their love of mathematics and logical thinking (rare, pacifist)
- Priapulin - large worms with five knobby notochords arranged around their tubular length (rare, neutral)
- Psadan - covered with lumpy plates that made them resemble walking, talking rocks (rare, neutral)
- Pyn'gani - played a major role in creating carbon freezing (rare, neutral)
- Quarren - slaves (rare, neutral)
- Quermian - Jedi, diplomats with long necks, bulbous heads with a permanently bemused smile, and two sets of spindly arms (occasional, neutral)
- Rellarin - peaceful primitives and sages (rare, pacifist)
- Rodian - bounty hunters, artists, musicians, Jedi, mechanics and businessmen (common, violent)
- Rybet - sapient amphibians with a rather questionable grasp of morals and ethics, if any (rare, violent)
- Ryn - gypsy-like, musically-gifted con artists with prehensile tails, beak-like noses, long fingers, white hair, and a lack of personal hygiene (occasional, neutral)
- Sakiyan - assassins (occasional, violent)
- Sarrish - red-skinned reptilian near-human species (occasional, neutral)
- Saurin - a subspecies of Trandoshans (occasional, neutral)
- Sauvax - sapient crustaceans engaged in aquaculture (rare, pacifist)
- Selonian - large musteline carnivorous mammals with long, flexible spines. Most Selonians were infertile females. (occasional, neutral)
- Sephi - near-humans with large, pointed ears (occasional, neutral)
- Shashay - sapient avians known for their natural skills as singers, pilots and astrogators (rare, neutral)
- Shistavanen - isolationist lupines who found common employment as scouts, mercenaries and bounty hunters (rare, violent)
- Sif'krie - had an economy based on the export of the highly perishable and valuable pommwomm plants (occasional, neutral)
- Sionian Skup - differed from the Human norm by their small, closely-spaced eyes, large noses, and four-fingered hands; not known for their prowess in battle (occasional, neutral)
- Skakoan - wore pressure suits (rare, neutral)
- Skrilling - Jedi, worked odd-jobs or were criminals (common, neutral)
- Sljee - had low, slab-shaped bodies, with multiple legs, tentacles, and six jointed antennae with bulbs on the end. These antennae, called olfactory stalks, were their primary sense organs. (rare, neutral)
- Sluissi - tended to work as tech-specialists, engineers or mechanics, although it was not uncommon to see a Sluissi working as something else (occasional, neutral)
- Sneevel - explorers (occasional, neutral)
- Snivvian - artists, scouts and trackers with protruding jaws and short fangs, almost driven into extinction by the Thalassian Slavers who sold their pelts for profit; had a reputation for sociopathic tendencies in twins (rare, neutral)
- Sorrusian - xenophobic humanoids with a compressible skeleton (rare, neutral)
- Squalris - Above all else they desired social interaction and success which brought increased personal wealth and status. They were famous along the Perlemian Trade Route for their love of making deals (occasional, neutral)
- Squib - cheerful, gregarious, and overconfident small, furry interstellar garbage collectors and scavengers (common, neutral)
- Stenax - demonic-looking violent but spiritual beings (rare, violent)
- Stennes - near-Humans, a variant of whom - known as Stennes Shifters - could use the Force to disguise their appearance and were nearly wiped out by Jedi in 5000 BBY (rare, neutral)
- Sullustan - skilled pilots and navigators (common, neutral)
- Surronian - shipbuilders controlled by hive minds (rare, neutral)
- Svivreni - stocky, furred equinoids, known for their stubbornness and adherence to no-weapons philosophies. They had large, equine faces, and their heads were covered with flowing black hair (occasional, neutral)
- Swaze - technologically advanced people whose leaders every year would go to Rellnas Minor to seek advice from the Rellarin tribal leaders and sages (rare, neutral)
- Swimming People of Dellalt - lake-dwelling sauropteroids (rare, neutral)
- Swokes Swokes - sharp, protruding teeth, a series of horns crowning their pallid heads, three nostrils, and no hair on their bodies (rare, violent)
- Sy Myrthian - mammalian gastropods, moving on one large "foot" and covered in short fur and with elongated heads (occasional, neutral)
- Talortai - ageless mysterious race of Force-sensitives with both avian and reptilian qualities (rare, neutral)
- Tarasin - a bipedal, sapient reptilian species had the ability to sense the use of the Force, naturally curious and protective but also slow to anger (rare, neutral)
- Tarnab - triangular skull, a tapir-like snout and a cluster of horns amid rough hair. (rare, neutral)
- Tarong - talkative, friendly sentient avians with two wings, four legs, and long tails with a fan-shaped fin on the end who were fond of space travel, gems, and protocol droids (occasional, pacifist)
- Tchuukthai - sapient ceratopsian quadrupeds with bristly fur on their shoulders and back, while natural armor plating covered their head, joints, and vital organs (rare, neutral)
- Teevan - highly flexible near-humans with silver-hued skin (occasional, neutral)
- Theelin - notable for their artistic talent, their colorful appearance, and their unfortunate history (occasional, neutral)
- Thisspiasian - abundant beards, four arms and long, snakelike tails (occasional, neutral)
- Tiss'shar - bipedal, predatory reptilian assassins and businessmen (occasional, violent)
- t'landa Til - massive, quadrupedal, sentient species distantly related to the Hutts (rare, neutral)
- Togorian - feline warrior species who joined the Mandalorians (rare, violent)
- Togruta - rusty red skinned humanoids with three lekku and two horns possessing passive echolocation (occasional, neutral)
- Toong - antisocial sentients who suffered from severe nervousness and agoraphobia and had long gangly legs, no neck, and bulbous bodies (occasional, neutral)
- Toydarian - pot-bellied avian beings; strong-willed, resistant to Jedi mind tricks, and had a body odor similar to sweetspice with a reputation for being stingy and bad-tempered (occasional, neutral)
- Trandoshan - incredibly strong large, bipedal reptilian bounty hunters, mercenaries, slavers who hate Wookiees (occasional, violent)
- Trianii - fiercely independent advanced, adventurous felinoid species (occasional, neutral)
- T'surr - among the galaxy's most dangerous predators (rare, violent)
- Tunroth - Towering and physically strong with distinctive elongated heads. They were renowned throughout the galaxy for their hunting and tracking skills (occasional, neutral)
- Twi'lek - merchants, criminals, warriors, Jedi; females were often used as slaves or dancers, had colorful skin and a pair of shapely prehensile tentacles that grew from the base of their skulls (common, neutral)
- Tynnan - a species of intelligent sea otter-like beings (occasional, neutral)
- Ubese - refugees from their ruined home system who really hate Jedi (rare, violent)
- Ugnaught - dwarf-sized humanoid slaves with some pig-like features, such as a slightly upturned nose and chubby belly (occasional, pacifist)
- Ukian - farmers (rare, neutral)
- Umbaran - could see in ultraviolet, and had the ability to read, subtly influence, and sometimes control, the will of others (rare, neutral)
- Vaathkree - covered by armored plates, making them appear to be made from stone and metal, well-known for their devotion to trade and bartering (occasional, neutral)
- Veknoid - Jedi, podracer (occasional, neutral)
- Verpine - starship technicians, negotiators, Jedi (occasional, pacifist)
- Vodran - humanoid reptiles who served the Hutts (occasional, neutral)
- Vorzydiak - workaholics, tall and gaunt with yellowish-green skin, larger than normal eyes, and a pair of antennae (occasional, neutral)
- Vratrix - sociable, logical and straightforward insectoid species with large compound eyes, long thin necks, and six limbs sprouting from a cylindrical thorax who developed bacta (rare, neutral)
- Vultan - pale olive skin, and a mass of fleshy cartilage folds, ridges, and strands covering the top and back of their heads, enamored with the latest in trends and fashions, and were known for their skill with technology; two toed feet, ridged structures on the upper torso, fin-like growths on the back, and, sometimes, white eyes, lacking pupils and irises (occasional, neutral)
- Vurk - Diplomats and Jedi; nomadic, tall, amphibious, reptomammalian humanoids with bulbous eyes and sweeping head crests, emphasized personal integrity and individual freedom and encouraged personal honesty (occasional, neutral)
- Vuvrian - extreme intolerance to pain; a humanoid species with large, twelve-eyed insectoid heads as natural problem solvers, could often be found in diplomatic or business-related fields (rare, pacifist)
- Weequay - mean-spirited, suspicious and xenophobic mercenaries or criminal henchmen, often for the Hutts (rare, violent)
- Whiphid - Jedi, big game hunters, mercenaries, or bounty hunters (occasional, neutral)
- Wol Cabasshite - highly intelligent mollusk-like sentients used their long tongues and mucus on their backs to propel themselves while lying on their back or on their stomach (occasional, neutral)
- Wookiee - tall, in excess of two meters in height, and were covered with a uniform, mid-length coat of thick hair in various shades of brown; highly intelligent, short tempered and long-lived (occasional, neutral)
- Woostoid - humanoids with a natural affinity for computer technology and reddish-orange skin with flowering red hair and their eyes rarely blinked; were disoriented by chaotic, illogical situations (occasional, neutral)
- Wroonian - well-traveled, wealthy, fun-loving, and deeply spiritual blue-skinned humanoids with yellow irises (occasional, neutral)
- Xexto - had 24 fingers and 6 arms (two were used as legs); purple eyes; admired thrill-seeking and taking big risks, were fairly level headed and cool tempered (occasional, neutral)
- Yuzzem - large heavy furred humanoids with long snouts and large black eyes (rare, violent)
- Zabrak - vestigial horns, facial tattoos, single-minded and determined (occasional, neutral)
- Zeltron - near-humans stereotyped as lazy thrill-seekers; all could produce pheromones, project emotions onto others, read and even feel the emotions of others; physically distinctive by their skin and hair, which came in different shades of red ranging from almost white to pink to deep red (occasional, neutral)
- Zexx - possessive, massive, long-lived humanoids covered in gray scales with pointed heads that boasted long, curved tusks (rare, violent)
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