One-shots / ChristmasKrampusCR4


Krampus (CR 4)

  • Size/Type: Large fiend
  • Armor Class: 13 (hide armor)
  • Hit Points: 80 (9d10 + 36)
  • Speed: 40 ft.

Abilities:

  • STR: 19 (+4)
  • DEX: 8 (-1)
  • CON: 18 (+4)
  • INT: 6 (-2)
  • WIS: 10 (+0)
  • CHA: 12 (+1)

Saving Throws:

  • Constitution: +7
  • Wisdom: +3

Skills:

  • Intimidation: +4
  • Perception: +3

Damage Resistances:

  • Cold: Resistance to cold damage (Krampus is unaffected by cold and ice).

Senses:

  • Darkvision: 60 ft., Passive Perception 13

Languages:

  • Common and Giant

Challenge:

  • 4 (1,100 XP)

Actions:

  • Multiattack: Krampus makes two attacks with its claws or can use its Grasp Child and then make one claw attack.
  • Claw: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
  • Grasp Child: Melee Weapon Attack: +6 to hit, reach 5 ft., one smaller creature. Hit: The target is grappled (escape DC 14). Until this grapple ends, the creature is restrained, and Krampus can't use Grasp Child on another target.
  • Terrifying Roar (Recharge 5-6): Krampus lets out a fearsome bellow. Each creature of Krampus’s choice within 30 feet of it and aware of it must succeed on a DC 13 Wisdom saving throw or become frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Legendary Actions:

  • Krampus can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Krampus regains spent legendary actions at the start of its turn.
    • Move: Krampus moves up to half its speed without provoking opportunity attacks.
    • Claw Attack: Krampus makes one claw attack.
    • Chilling Gaze (Costs 2 Actions): Krampus targets one creature it can see within 30 feet of it. The target must make a DC 13 Wisdom saving throw. On a failed save, the target takes 1d6 cold damage, and it has disadvantage on the next attack roll it makes before the end of its next turn.
Page last modified on December 21, 2023, at 04:02 AM