Main / SpikedArmorDuergar


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A grey-skinned bearded figure in spiked armor

Duergar Fighter 6/Ranger 2 CR 7 XP 3200
N Medium humanoid (dwarf)
Init +1; Senses darkvision 120 ft.; Perception +13

DEFENSE

AC 24, touch 11, flat-footed 22 (+11 armor, +1 Dex, +2 shield)
hp 78 (8d10+30)
Fort +11*, Ref +6*, Will +6*(+8* vs fear)(*+2 vs spells)
Immune Paralysis, Poison, Phantasms
Weaknesses light sensitivity

OFFENSE

Speed 20 ft.
Melee mwk spiked shield +15(1d6+7 and bull rush)
or mwk spiked shield +13/+8(1d6+7 and bull rush), spikes +12(1d6+5)
Ranged javelins +9 (1d6+3)
Spell-like Abilities (CL 3) 1/day enlarge person, invisibility (self)
Special Abilities Favored Enemy Aberrations +2, Close Combatant +2 attack, +4 dmg (close weapons), allies can AOO bull rushed foes
Special Attacks Swift action to attack with armor spikes on successful bull rush

STATISTICS

Str 16, Dex 13, Con 17, Int 10, Wis 14, Cha 6
Base Atk +8; CMB +11(+15 Bull Rush); CMD 22(26 vs trip,30 vs Bull Rush)
Feats Power Attack, Imp. Shield Bash, TWF, Imp. BR, Iron Will, Greater BR, Shield Slam, Spiked Destroyer, Weapon focus
Skills Climb +11, Dungeoneer +11, Geography +4, Heal +6, Nature +4, Perception +13, Survival +13
Languages Common, Dwarven, Undercommon
Gear Full plate +1, mwk spiked mwk heavy shield, mwk armor spikes, 3 javelins, misc gear

Page last modified on May 07, 2013, at 07:30 PM