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Degenerate Serpentfolk Fighter 6 CR 9 XP 6,400

NE Medium monstrous humanoid
Init +3; Senses darkvision 60 ft., low light vision, scent; Perception +14

DEFENSE

AC 28, touch 13, flat-footed 24 (+3 Dex, +8 natural, +7 armor, -1 size, +1 dodge)
hp 110 (5d10+6d10+50)
Fort +13, Ref +11, Will +8
Immune mind-affecting effects, paralysis, poison; SR 21

OFFENSE

Speed 30 ft.
Melee +1 heavy flail +20/+15/+10 (+28/23/18 trip) (2d8+14/19-20), bite +12 (1d6+3 plus poison)
Ranged bola +14 (or +26 trip) (1d4+7, subdual)
Special Tripping a foe causes them to provoke AoO, you also get a free drag attempt.

STATISTICS

Str 24, Dex 16, Con 19, Int 8, Wis 15, Cha 4
Base Atk +11; CMB +19(+26 trip); CMD 33(cannot be tripped)
Feats Combat Expertise, Combat Relfexes, Dodge, Greater Trip, Improved Natural Armor, Improved Trip, Lightning Reflexes, Riptide Attack, Weapon Focus (heavy flail), Weapon Proficiency(bola), Weapon Training(flails), Weapon Specialization(heavy flail)
Skills Climb +13, Escape Artist +11, Knowledge(all) +4, Perception +14, Stealth +13; Racial Modifiers +8 Escape Artist, +4 Perception
Languages Aklo, Common, Draconic, Undercommon; telepathy 100 ft.
Gear +1 mithral breastplate, +1 heavy flail

SPECIAL ABILITIES

Poison (Ex) Bite - injury; save Fort DC 19; frequency 1/round for 6 rounds; effect 1d2 Str; cure 2 saves.

Page last modified on October 07, 2013, at 03:53 PM