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Choker Lair - CR 7
This small room is crammed with thousands of coins, heaped in piles around the walls, along with numerous other items. There are 5000 each of silver and gold coins, 3 suits of chainmail armor (one small-sized), a silver warhammer, a falchion, and a pelt with a black ridge down the spine, brightening to red, with a tan belly(from a firepelt cougar in the fall, worth 50 gp). Two more rods, a lesser metamagic rod of bouncing and one of extend spell are also mixed in the treasure. The choker wears a ring on each hand, and has two rods tucked in a vine tied around its waist - a rod of ray of frost and a rod of viscid globs, which is missing gems and can currently cast one tanglefoot bag per day up to 100' range.
Choker Brute Acrobat 3 CR 7 - XP 1600
CE Small aberration
Init +8; Senses darkvision 60 ft.; Perception +14
===Defense===
AC 23, touch 15, flat-footed 19 (+4 Dex, +6 natural, +1 shield, +1 deflection, +1 size)
HP 69 (8d8+36)
Fort +8, Ref +8, Will +8
Defensive Abilities evasion
===Offense===
Speed 20 ft., climb 10 ft.
Melee 2 tentacles +11 (1d4+5 plus grab)
Space 5 ft.; Reach 10 ft.
Special Attacks bleeding attack 2, constrict (1d4+5), sneak attack 2d6, strangle
===Statistics===
Str 20, Dex 18, Con 18, Int 8, Wis 17, Cha 11
Base Atk +5; CMBv +9 (+13 grappling); CMD 23
Feats Improved Initiative, Skill Focus (Stealth), Weapon Focus(tentacles), Great Fortitude
Skills Acrobatics +17, Climb +23, Perception +14, Sleight of Hand +15, Stealth +22
Language''' Undercommon
SQ Expert Acrobat, quickness, second chance(reroll failed acro/climb 1/day at -5)
STRANGLE=no vocal while grappled, QUICKNESS=extra move action per round
- Viscid Glob Rod: twisted greasy-feeling warm grey-green metal (living metal), shaped like seaweed, with four pockmarks where gems used to sit
- Rod of Frost: very simple bone white metal (dlarun), rimed with frost
- Rod of Extend Spell: thin, extremely long brass hourglass, with broken glass and no sand
- Rod of Bouncing Spell: twisted strand of silver-blue, metal with green reflective shine (arandur) turned back on itself, with two empty gem sockets