Main / HC4


Up

The floor of this chamber is an icy, uneven cavern floor. To move at greater than half speed requires a DC 10 acrobatics check. During the day, the chamber is reasonably well lit, and counts as having normal light. The chamber is occupied by two darkmantles and a cloaker. If Trelmiador, starts with unnerve from hiding, if Rufus, tries stupor five rounds. Otherwise, starts with fear, and then various other attacks while hiding and using minor image if hidden, or mirror image and blur if spotted. If sending a top rope down, uses unnerve from hiding as well.

Page last modified on May 28, 2012, at 09:49 PM