DurgeddinGM / Memoranda


Memoranda


  • Forge of Hellfury won't have enough XP to level the party from 16th all the way to 20th. Need to have more content, although running the future of the slaadi would probably give too much XP. Fogback Mountain, to get Del the supplies to make a better dragon mask, and a couple of other short pieces like that, for the party to get resources to overcome any deficiencies they've noticed, should fill the gap pretty well. After that, any gap can presumably be filled by me putting my thumb on the XP scales without seeming too obvious.
  • crafting belts of resistance seems about right as something to do, boosting saves that don't get a full proficiency bonus
  • why did Telchur imprison Vatun? To keep him from hassling Telchur's sister.
  • Cluck Norris the axebeak. Also Bawk Choy, Andernie(Milo's). Oli's is named Dragon, so he's a dragon-rider.
  • Magic items are likely to come from Dimashk
  • at session ends when they're not rested, get hp, hd and spell stats
  • To develop descriptions of plays, use chaotic shiny tarot card (also gives the play's name), crowd, and motive generators.
  • Milo's shield from Forge of Fury:https://www.turbosquid.com/3d-models/elven-shield-3d-3ds/791629, made from mithril: half usual weight, also used to belong to grey elf nobility/royalty
  • mordenkainen's sanctum can be used to prevent planar travel
  • army soldier strength
    • stonecutters 1
    • mercs 1/4
    • diggers 1/4
    • goblins 1/4
    • coppers 1/8

Years ago I had a character named Benarin Stouthammer (Rin, to his friends), a stoutblooded halfling from 2e. He began in the kit Halfling Homesteader and his mission was to found a new home for his halfling brethren. He had some ridiculous skills per the kit so he was a blacksmith, a carpenter, a woodsman...etc. He was ALSO a fighter with what amounted to a 20 lb sledgehammer.

Fast forward to the end of the campaign. Rin's 16th level, converted to 3e and he's got his place cited and a little farm started; his relatives are just starting to trickle in. Then the campaign culminates with our PCs finding that the source of all the troubles we'd experienced were all b/cause of Baba Yaga's hut and she's just materialized for the endgame nearby.

In the final battle w/her Rin is grappling the hag. During the struggle he asks her why she's so evil, why she is doing this to the multiverse. She crows that once her plan is complete she'll live forever. Then the GM, speaking as Baba Yaga, asks "don't you want to live forever tiny man?" and makes a phenominal roll, throwing Benarin across the room.

I literally got out of my chair, made like I was standing up in character, locked eyes with my GM and made the following speech:

"No, I don't want to live forever, watching everything I've ever worked for, even the things I coveted, fade away into dust; people I care about die; the ideals I hold, however misguided, be replaced, outdated and forgotten. But then, I don't have to live forever to be immortal. Look outside and you'll see a little farm, and on that farm an anvil. I carved my name into that hunk of metal, and around it a community is growing. My name will be remembered there. Once I'm done with you I'll marry my sweetheart Mary and we'll have children, and they'll have children. A thousand years from now you'll be floating, alone and forgotten, bound to some pitiful chair; I'll be dead and my home may be gone, but my name will carry on and I will be remembered. THAT is immortality: to love, be loved, and be remembered forever in the hearts of those who come after you. I PITY you and all that you hope to become."

In that universe Baba Yaga AND her hut have been destroyed utterly. Meanwhile beside a picturesque waterfall is a thriving little halfling shire the locals call Stouthammer Falls. There is a modest keep, built by dwarves once for the defense of the place, which has been converted into a great library. The repository was founded by Marissa in her maiden name of Thisslethorn, before she married Benarin. Now her great granddaughter, Clarissa Thisslethorn is the current curator and the middle-aged librarian, herself a retired adventurer, teaches new generations the history of their home and of a brave, strong and bright young man who set out into the wilds to find it.

THAT'S what the good guys get.

Page last modified on October 18, 2023, at 03:50 AM